Change animation interpolation between keyframes
- Under Objects and Timeline, select a timeline from the
- Expand the object tree to locate the keyframe that you want to modify.
For example, if you want to modify the animation for an entire object,
select an object-level keyframe. For information about keyframe types, see
Animation timelines and keyframes.
- On the timeline bar, select one or more keyframes
. Hold the CTRL key to select multiple keyframes.
Note that selecting a simple keyframe might force the selection of keyframes
higher up in the object hierarchy.
- Right-click one of your selected keyframes, and then select the
interpolation option that you want. To add another interpolation effect,
right-click and select again.
- Ease In The ease in value modifies how the property value changes
as time approaches the keyframe. You can set the degree of ease by specifying a
value between 0% (no ease) and 100% (full ease, which is half the time distance
between the edited keyframe and the next keyframe).
- Ease Out The ease out value modifies how the property value
changes as time moves away from the keyframe. You can set the degree of ease by
specifying a value between 0% (no ease) and 100% (full ease, which is half the
time distance between the edited keyframe and the next keyframe).
- Hold Out Hold out doesn’t interpolate changes over time; rather
it makes an abrupt change to the new property value when the play head reaches
the keyframe where the change occurs. The Hold Out effect is a
toggle, so if you want to remove the effect, open the drop-down box and click
Hold Out again.
- Linear (not displayed in the drop-down list) Linear interpolation changes the property value in equal
increments between the keyframes. The interpolation between two keyframes will
be linear if the Ease Out value is 0% for the first
keyframe and the Ease In value is 0% for the second
- Click the Play
button to test your animation changes.